Have some simple tutorials on using storage containers to save and load games.
This is one of the more difficult subjects for someone new to programming that wants to make larger games and the current tutorials on the internet are not very beginner friendly.
XNA has a StorageContainer class. https://msdn.microsoft.com/en-us/library/Microsoft.Xna.Framework.Storage.StorageContainer.aspx
Not sure if MonoGame also has it or not.
RB, what did you take "storage containers" to mean?
An interesting idea. Thanks for suggesting it!